Sea of Thieves had a ton of problems at launch, not least of which was the fact that some players couldn’t even connect to a server. Developer Rare has released its first major patch following a couple of maintenance periods to address these issues, and while the patch is huge, it still doesn’t fix everything.
According to Rare’s release notes for version 1.0.1, when you install the patch, you’ll actually be reinstalling the entire game client. This means that patch sizes for each platform will vary. Vanilla Xbox One users will have to download a 9.99 GB patch, while Xbox One X and Windows 10 users will have to download a 19 GB client. Rare promises that future Sea of Thieves updates will be much smaller, but studio head Craig Duncan said the choice was between making the patch smaller or getting the update out as soon as possible, and Rare decided to go with the latter option.
As for what the update actually fixes, most of the focus seems to be on game stability and Xbox One X performance issues, as well as other issues like players spawning in without items in their inventory wheels. However, two of the biggest issues—players either not receiving their rewards for completing voyages or seeing a massive delay in receiving those rewards, as well as earning Xbox achievements—are still being fixed.
Duncan stated that these issues have been fixed on the client side, but Rare is still ironing things out on the service side. Achievements and rewards you earned have been saved by Rare, so once the developer fixes everything on its end, those rewards and achievements should start flowing in. Rare is hoping to have everything worked out by the end of the week. We didn’t even realize that these were issues with the game itself; Rare previously stated that the lack of rewards and achievements were due to the sheer amount of people logging onto Sea of Thieves‘ servers.
As far as Sea of Thieves‘ biggest problems—like the fact that there’s barely a game to play, even when it does work—Rare is starting to talk about content updates and will release another video diary about the actual game itself soon, according to executive producer Joe Neate.
“We know there’s a ton of feedback and sentiment around the game experience itself, and that’s stuff we’re kind of absorbing at the moment,” Neate said. “We want to use a separate update to really talk to that. Like, what are the top feedback points, what’s our view on them, and what kind of steps are we going to be taking.”
Rare has already proven that it’s listening to fans after revoking a very ill-advised policy to inflict a gold penalty against players when they die, though that seemed like such a bad idea from the beginning that you have to wonder if Rare even truly planned on following through with it. Hopefully, after all the boring patches are out of the way, Rare can really address some of Sea of Thieves‘ biggest issues.
Sea of Thieves is available on Xbox One and PC.