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In the second developer diary for Assassins’ Creed IV, key designers on the project discuss Black Flag‘s open-world nature and how it presents players with a variety of options to choose from.

“In the environment design, we really tried to push level design and level art to [the] next level to have a lot of task abilities, so give many options to the player,” art director Raphael Lacoste says in the video. “We don’t want to create a linear game. It’s really something open.”

According to script writer Darby McDevitt, Black Flag will contain plenty of situations in which players can choose to take a stealthy approach or come in loud. McDevitt specifically cites plantations as his one of his favorite locations in ACIV for this very reason.

Assassin’s Creed IV: Black Flag launches on PS3, Xbox 360, and Wii U October 29. The PlayStation 4 and Xbox One versions will be available alongside the console launches on November 15 and November 22 respectively. The PC version is slated for release sometime this winter.

Second Assassin’s Creed IV Dev Diary Explores Player Freedom in Open World

By | 09/9/2013 04:45 PM PT

News

In the second developer diary for Assassins’ Creed IV, key designers on the project discuss Black Flag‘s open-world nature and how it presents players with a variety of options to choose from.

“In the environment design, we really tried to push level design and level art to [the] next level to have a lot of task abilities, so give many options to the player,” art director Raphael Lacoste says in the video. “We don’t want to create a linear game. It’s really something open.”

According to script writer Darby McDevitt, Black Flag will contain plenty of situations in which players can choose to take a stealthy approach or come in loud. McDevitt specifically cites plantations as his one of his favorite locations in ACIV for this very reason.

Assassin’s Creed IV: Black Flag launches on PS3, Xbox 360, and Wii U October 29. The PlayStation 4 and Xbox One versions will be available alongside the console launches on November 15 and November 22 respectively. The PC version is slated for release sometime this winter.

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