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Second Beyond: Two Souls ‘Making Of’ Video Explores Development of UI

Posted on July 23, 2013 AT 10:26am

The second installment of Sony and developer Quantic Dream’s Making Of series for Beyond: Two Souls explores the development of the game’s unique UI.

In the video (embedded, as always, below), writer/director David Cage and other members of the Quantic Dream team discuss how they tried to create a user interface system that tonally matched Cage’s script for Beyond.

“What we tried to do in Beyond is really an intuitive and immersive experience,” lead gameplay designer Caroline Marchal says in the video. “So we created a very disparate user interface with only white dots on screen and very simple controls.”

Beyond: Two Souls launches exclusively on PlayStation 3 October 8 in North America, October 11 in Europe.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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