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Second Valiant Hearts: The Great War dev diary explores gameplay, companion pup

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Posted on June 6, 2014 AT 11:40am

The second developer diary for Ubisoft’s upcoming UbiArt-built side-scrolling adventure-puzzler Valiant Hearts: The Great War explores gameplay and how that factors into players’ reliance on their companion pup, Walt.

According to various members of the development team, gameplay in Valiant Hearts was designed to fit around the emotional themes of war they hoped to evoke through Valiant Hearts. As such, the game leans more heavily toward the puzzle-solving side of the spectrum, but does contain—when pacing demands it—short bursts of action.

“It’s not a war game,” lead designer Julien Chevallier says in the video, “it’s a game about war through which we experience the World War I time period.”

Valiant Hearts: The Great War launches across PC, PS4, Xbox One, PS3, and Xbox 360’s respective digital platforms on June 25.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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