Way back in 2014, before the Nintendo Switch was even a rumor, Nintendo showed off some footage of what was then called Zelda Wii U at The Game Awards. That was, of course, our first look at The Legend of Zelda: Breath of the Wild, and as GameXplain has found, areas from that presentation actually match up with those in the final game.
During the course of the presentation, the developers showed off the game’s world map, and that allowed GameXplain to track down Link’s location. Remarkably, the broad strokes of Hyrule’s layout seem to have remained largely the same—Lake Hylia, Death Mountain, Hyrule Castle, and even large trees and trails are in the same place, making it possible to view the finished game side-by-side with the presentation footage.
Of course, tons of small details have been changed. Cliffs are taller or smoother, flags and towers have been moved, and the textures are completely overhauled. Now that we can track Link, though, some fun facts come to light, like the extremely wonky path the developers must have walked in order to show off the different parts of a forest, and a surprising location that was hidden just outside the camera’s field of view.
The full video’s definitely worth a watch, so check it out on GameXplain’s YouTube channel to track down the locations we all wished we could have seen more of back in 2014.