FromSoftware’s newest game, Sekiro: Shadows Die Twice, will have no multiplayer at all.
Speaking during a roundtable at E3 (via GameSpot), FromSoftware’s Yasuhiro Kitao revealed that the title is being designed as a single-player experience.
“This title is designed, from the beginning, to be a single-player experience,” he said. “As a part of that, one of the focuses of the game is, instead of having a choice between various classes from the beginning, you must play as a ninja. As a result, [the team] has really been able to focus in on what those mechanics are and make them as deep as possible.”
When asked to clarify that this meant absolutely no multiplayer, he replied: “Yes. No online components.”
The upcoming game was officially unveiled during Microsoft’s E3 conference and sees players taking on the role of a samurai in feudal Japan.
Sekiro: Shadows Die Twice is scheduled to launch in early 2019 for Xbox One, PlayStation 4, and PC.