Session is set to be the next big thing in the realm of skateboarding video games, after the community-funded project reached its Kickstarter goal in a matter of days.
Session‘s Kickstarter campaign went live on November 21st, asking for $62,182 to fund the creation of a spiritual successor to EA’s popular Skate series. While impressive, it is no surprise that Session reached its goal with 22 days to spare before the campaign’s December 21st cut-off, considering the game managed to hit 50 percent of the goal in the first 10 hours.
The campaign is sitting at $85,212 pledged at time of writing, exceeding $23,000 more than requested. This means the developers will start looking into the project’s stretch goals, which will add more content to the game based on how much additional support it receives. The various stretch goals are listed on the Kickstarter page, and the developer is holding a vote for which of the lowest tier goals the community wants it to focus on first. The options are advanced customization, the addition of vert, mega, and mini-ramps, or an additional city hub.
As of November 29th, customization was winning the vote at over 35 percent, despite support for the ramps by pro skater Elliot Sloan. Voting for the first stretch goal ends December 2nd. An update to the campaign page added a message explaining the stretch goal system, visible only to backers.
“It’s time to change your destiny,” the message reportedly reads. “We talked about giving you a chance to choose your stretch goals. Since we are nearly halfway to our first stretch goal, here is how we’ll do it. Every time we reach a stretch goal, you will have the chance to vote for your next target.”
Session does not currently have a release date, but it is expected to drop sometime in mid-2019 on Xbox One and PC, with other platform launches expected later. A free demo of the experience can be enjoyed on PC right now through its official website.
Source: PC Gamer