Halo franchise development director Frank O’Connor has apologized for Halo: The Master Chief Collection‘s 20GB day one content update, stating that shipping the collection on two discs “wasn’t practical.”
“Anything is feasible, it simply wasn’t practical for this product, this year in this timeline” he wrote on NeoGAF. “The Xbox One platform continues to improve and mature, arguably faster and more meaningfully than others and maybe next year two discs or some other method would have been the right approach, but this year it’s the option we have available that on balance, makes the most sense for this giant, ambitious project.
“For some folks it will be straight up annoying and I both apologize unreservedly for the irritance, and hope that the package and the way it works more than makes up for it.”
Now you’re probably wondering why 343 didn’t simply bundle a second disc in that just installed the content so it could run seamlessly off one disc, like on Xbox 360? Well the fact that O’Connor says that the Xbox one is continuing to “improve and mature,” suggests that maybe this simply isn’t possible at the moment.
All four of the game’s single-player campaigns will run while the update is installing, but multiplayer will require the update to work smoothly. Players who pre-order and pre-download the collection can also download the update before launch, 343 Industries confirmed last week.
O’Connor also stated in another thread that this isn’t a simple patch, it’s a content update. “That’s not a patch. It’s content. The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discs. Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.”
Halo: The Master Chief Collection will be available from November 11 exclusively on Xbox One.