Shovel Knight—Yacht Club Games’ 2D, pixel art homage to old-school platformers—will launch on 3DS, Wii U, and Windows PC early next year, the studio confirmed to Destructoid.
According to Sean Velasco (speaking to Destructoid), Shovel Knight is approaching alpha phase in development and taking shape as in recognizable form.
Gameplay in Shovel Knight is best described as a mix of DuckTales platforming and Mega Man side-scrolling action. Players assume the role of the titular Shovel Knight in his quest to defeat the Black Knight and the eight members of “The Order of No Quarter.”
Yacht Club games was formed in 2011 by former WayForward Technologies director Sean Velasco. Shovel Knight, the company’s first project, was crowdfunded through Kickstarter, raking in $311,502 of its $75,000 goal. Shovel Knight was able to achieve all of Yacht Club’s Kickstarter stretch goals, including three playable boss knights, gender swap mode, a challenge mode, 4-player battle mode, and a physical retail box release.