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President of Worldwide Studios at Sony Computer Entertainment Shuhei Yoshida has decided to address concerns over microtransactions appearing in Gran Turismo 6.

Forza 5 developer Turn 10 has been forced to rethink its virtual economy and microtransaction prices following anger from players, and now players are getting on Polyphony and Sony’s back for the same thing. Microtransactions are a rather gray area in gaming lately, with the pay-to-win argument being thrown up more and more. Is it fair to allow someone to spend real-money for in-game credits and buy all of the best cars straight away?

Yoshida feels that offering in-game credit purchases for real-money simply offers an “alternative path for busy people,” urging players to “read reviews” before deciding that microtransactions are a bad thing.

It was revealed yesterday that the game’s most expensive car, the Jaguar XJ13, costs 20 million in-game credits. If you decided to opt for the real-money route of acquiring this car it would set you back £120 (approx $200).

When pressed further on the issue Yoshida stated that “microtransaction per se is not a bad thing,” the real issue is “how the game is designed around it.”

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Shuhei Yoshida Addresses Gran Turismo 6 Microtransaction Concerns

By Matthew Bennett | 12/5/2013 09:10 AM PT

News

President of Worldwide Studios at Sony Computer Entertainment Shuhei Yoshida has decided to address concerns over microtransactions appearing in Gran Turismo 6.

Forza 5 developer Turn 10 has been forced to rethink its virtual economy and microtransaction prices following anger from players, and now players are getting on Polyphony and Sony’s back for the same thing. Microtransactions are a rather gray area in gaming lately, with the pay-to-win argument being thrown up more and more. Is it fair to allow someone to spend real-money for in-game credits and buy all of the best cars straight away?

Yoshida feels that offering in-game credit purchases for real-money simply offers an “alternative path for busy people,” urging players to “read reviews” before deciding that microtransactions are a bad thing.

It was revealed yesterday that the game’s most expensive car, the Jaguar XJ13, costs 20 million in-game credits. If you decided to opt for the real-money route of acquiring this car it would set you back £120 (approx $200).

When pressed further on the issue Yoshida stated that “microtransaction per se is not a bad thing,” the real issue is “how the game is designed around it.”

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89