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Side-Scrolling Survival Horror Title Yanked from Steam Following Ending Controversy

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Posted on October 22, 2013 AT 02:09pm

Dark Matter, a 2.5D side-scrolling survival-horror game from indie developer InterWave Studios, has been pulled from Steam after controversy over the game’s abrupt ending erupted earlier this week.

Users who purchased Dark Matter report that in place of a proper, narrative ending, players open a door toward the end of the game and are hit with a wall of text that functions as an unrewarding, unsatisfying conclusion. As a result, Steam has temporarily pulled the game from its digital storefront, putting up instead the following notice:

“Currently there is a known issue at the end of the game. The developer is aware of the issue and they are working on a patch as a solution.”

Similarly, GOG.com is now offering refunds to anyone who purchased the game prior to the product’s description being updated. Previously, no description of Dark Matter indicated that it was episodic or anything other than a self-contained, standalone title. Dark Matter‘s product page on GOG.com is now gone.

“We’re sorry if anyone who bought the game isn’t happy with the way it was represented, and we hope this makes it right for you guys.” GOG.com wrote in a post on their forum.

InterWave CEO Erik Schreuder released a statement on Monday attempting to clarify matters, saying that Dark Matter was planned as an episodic series, but cited failed crowdfunding efforts through Kickstarter as the reason for Dark Matter‘s shortened length. Schreuder stands by that despite the absence of a proper ending, Dark Matter is still as advertised, featuring 14 levels and “something like 5-9 hours of absorbing and highly entertaining gameplay.”

Source: Kotaku

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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