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So far, Bulletstorm hasn’t made money for Epic

Posted on July 22, 2011 AT 02:50pm

It’s one of the perils of this generation of games: the high cost of game development means big titles have to sell hundreds of thousands of copies before they’ll make money.

Case in point: Bulletstorm.

Talking to Kotaku, Epic president Mike Capps said that the game “didn’t make money for us”. Bulletstorm barely sold 300,000 copies in its first month; for many smaller games, that would be an amazing number, but for Bulletstorm, EA says that it “under-performed”.

Still, Capps says that his company doesn’t regret the development and release of Bulletstorm.

Source: Kotaku

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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