X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

It’s one of the perils of this generation of games: the high cost of game development means big titles have to sell hundreds of thousands of copies before they’ll make money.

Case in point: Bulletstorm.

Talking to Kotaku, Epic president Mike Capps said that the game “didn’t make money for us”. Bulletstorm barely sold 300,000 copies in its first month; for many smaller games, that would be an amazing number, but for Bulletstorm, EA says that it “under-performed”.

Still, Capps says that his company doesn’t regret the development and release of Bulletstorm.

Source: Kotaku

0   POINTS
0   POINTS


So far, Bulletstorm hasn’t made money for Epic

By EGM Staff | 07/22/2011 09:50 AM PT

News

It’s one of the perils of this generation of games: the high cost of game development means big titles have to sell hundreds of thousands of copies before they’ll make money.

Case in point: Bulletstorm.

Talking to Kotaku, Epic president Mike Capps said that the game “didn’t make money for us”. Bulletstorm barely sold 300,000 copies in its first month; for many smaller games, that would be an amazing number, but for Bulletstorm, EA says that it “under-performed”.

Still, Capps says that his company doesn’t regret the development and release of Bulletstorm.

Source: Kotaku

0   POINTS
0   POINTS