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THE BUZZ: Community Manager for Zipper Interactive, Chris Roper, has laid out for everyone what to expect from the SOCOM 4 patch that fans of the game have been waiting for since the game was first released in April. Here, according to Roper on the Playstation Community Forums, is what to expect from the patch, which should drop either late tonight or early tomorrow morning:

Gameplay

  • Using the knife no longer silences footsteps
  • Classic mode mic system has been changed from Tap-to-Talk to open chat
  • Fixed Classic Bomb Squad double round win bug
  • Reduced the accuracy of SMGs at long distance
  • Grenade launchers no longer kill the user when fired at long distances or over a wall
  • Reinstated weapon accuracy when quickly tapping fire button
  • Several level collision issues have been adjusted

Party and Clan Systems

  • Party leaders may now optionally allow party members to invite in other players
  • Numerous Party system stability enhancements
  • Numerous Clan system stability enhancements

Interface

  • Player counts on map voting screens are now accurate
  • Fixed round transition freezes
  • Numerous UI element bugs have been fixed

EGM’S TAKE: The big question is has the damage already been done? A patch that is five months in the making for a game that had diehard fans of the series up in arms with its lackluster execution isn’t going to go very far in smoothing things over. Although clearly the changes are numerous and necessary, this begs several questions like why weren’t these changes part of the game in the first place, what took so long to make the changes once it was realized that there were so many bugs, and at this point, with Battlefield 3 and Call of Duty: Modern Warfare 3 around the corner, who the heck is still going to be playing SOCOM beyond another month anyway?

Source: Playstation Community Forums

0   POINTS
0   POINTS


About Ray Carsillo

view all posts

Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo

SOCOM 4 1.05 Patch Ready to Launch

Community Manager for Zipper Interactive, Chris Roper, has laid out for everyone what to expect from the SOCOM 4 1.05 patch that fans of the game have been waiting for since the game was first released in April. We lay out everything the patch will include.

By Ray Carsillo | 09/20/2011 04:00 PM PT

News

THE BUZZ: Community Manager for Zipper Interactive, Chris Roper, has laid out for everyone what to expect from the SOCOM 4 patch that fans of the game have been waiting for since the game was first released in April. Here, according to Roper on the Playstation Community Forums, is what to expect from the patch, which should drop either late tonight or early tomorrow morning:

Gameplay

  • Using the knife no longer silences footsteps
  • Classic mode mic system has been changed from Tap-to-Talk to open chat
  • Fixed Classic Bomb Squad double round win bug
  • Reduced the accuracy of SMGs at long distance
  • Grenade launchers no longer kill the user when fired at long distances or over a wall
  • Reinstated weapon accuracy when quickly tapping fire button
  • Several level collision issues have been adjusted

Party and Clan Systems

  • Party leaders may now optionally allow party members to invite in other players
  • Numerous Party system stability enhancements
  • Numerous Clan system stability enhancements

Interface

  • Player counts on map voting screens are now accurate
  • Fixed round transition freezes
  • Numerous UI element bugs have been fixed

EGM’S TAKE: The big question is has the damage already been done? A patch that is five months in the making for a game that had diehard fans of the series up in arms with its lackluster execution isn’t going to go very far in smoothing things over. Although clearly the changes are numerous and necessary, this begs several questions like why weren’t these changes part of the game in the first place, what took so long to make the changes once it was realized that there were so many bugs, and at this point, with Battlefield 3 and Call of Duty: Modern Warfare 3 around the corner, who the heck is still going to be playing SOCOM beyond another month anyway?

Source: Playstation Community Forums

0   POINTS
0   POINTS



About Ray Carsillo

view all posts

Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo