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Release Date: October 30, 2012

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First Gameplay Details About Assassin’s Creed III

Posted on March 2, 2012 AT 02:23pm

THE BUZZ: So now we know that Assassin’s Creed III is set during the American Revolution—but here’s some additional details about the game.

EGM’s TAKE: The following details come from the latest issue of Game Informer magazine. Their article on Assassin’s Creed III has a lot of great information, but here’s a few of the most interesting tidbits they reveal.

* The main character’s name is Connor / Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). Connor is of mixed race: His father is English, and his mother Native America.

* Connor will have “thousands” of new and unique animations as a part of the game’s new combat system. No animations from previous Assassin’s Creed games will be present.

* Assassin’s Creed III will no longer feature target locking—targets will be detected automatically. Counter and defense are now the same button to “prevent turtling”.

* Control in and out of battle will be the same, and Connor will go into battle with two weapons.

* New movement aspects to the game will allow players to climb and scale trees and mountain cliffs. Traversing the wilderness will also be a big deal in the game.

* Combat has an increased focus on speed and momentum, and being on the offensive.

* Assassin’s Creed III will be running on a new version of the Anvil engine, one which allows the game to “depict thousands of troops engaged in bloody battle” even to the point of having highly detailed close-ups of faces. Says that previous games could allow only about 100 people on screen, where now they can do a couple thousand.

* There will be a level of “grey morality” in the game—the Colonists will not just be the “good guys”, and the British will not just be the “bad guys”.

* For those wondering, yes—Connor will have a hidden blade at his disposal.

* Connor’s gear and equipment can be changed and upgraded as the game goes on.

* Fighting during the winter will put enemies at a disadvantage. Soldiers will have problems travelling through snow and ice, while Connor will still be able to use his more stealth-based means of movement.

* You’ll be able to hunt animals for resources, and the more skilled you are at killing them, the better materials you’ll get off of them.

* There will be no tower defense aspects in Assassin’s Creed III.

Source: Game Informer (via NeoGAF)

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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