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THE BUZZ: So now we know that Assassin’s Creed III is set during the American Revolution—but here’s some additional details about the game.

EGM’s TAKE: The following details come from the latest issue of Game Informer magazine. Their article on Assassin’s Creed III has a lot of great information, but here’s a few of the most interesting tidbits they reveal.

* The main character’s name is Connor / Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). Connor is of mixed race: His father is English, and his mother Native America.

* Connor will have “thousands” of new and unique animations as a part of the game’s new combat system. No animations from previous Assassin’s Creed games will be present.

* Assassin’s Creed III will no longer feature target locking—targets will be detected automatically. Counter and defense are now the same button to “prevent turtling”.

* Control in and out of battle will be the same, and Connor will go into battle with two weapons.

* New movement aspects to the game will allow players to climb and scale trees and mountain cliffs. Traversing the wilderness will also be a big deal in the game.

* Combat has an increased focus on speed and momentum, and being on the offensive.

* Assassin’s Creed III will be running on a new version of the Anvil engine, one which allows the game to “depict thousands of troops engaged in bloody battle” even to the point of having highly detailed close-ups of faces. Says that previous games could allow only about 100 people on screen, where now they can do a couple thousand.

* There will be a level of “grey morality” in the game—the Colonists will not just be the “good guys”, and the British will not just be the “bad guys”.

* For those wondering, yes—Connor will have a hidden blade at his disposal.

* Connor’s gear and equipment can be changed and upgraded as the game goes on.

* Fighting during the winter will put enemies at a disadvantage. Soldiers will have problems travelling through snow and ice, while Connor will still be able to use his more stealth-based means of movement.

* You’ll be able to hunt animals for resources, and the more skilled you are at killing them, the better materials you’ll get off of them.

* There will be no tower defense aspects in Assassin’s Creed III.

Source: Game Informer (via NeoGAF)

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

First Gameplay Details About Assassin’s Creed III

So now we know that Assassin's Creed III is set during the American Revolution—but here's some additional details about the game.

By Eric Patterson | 03/2/2012 05:23 PM PT

News

THE BUZZ: So now we know that Assassin’s Creed III is set during the American Revolution—but here’s some additional details about the game.

EGM’s TAKE: The following details come from the latest issue of Game Informer magazine. Their article on Assassin’s Creed III has a lot of great information, but here’s a few of the most interesting tidbits they reveal.

* The main character’s name is Connor / Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). Connor is of mixed race: His father is English, and his mother Native America.

* Connor will have “thousands” of new and unique animations as a part of the game’s new combat system. No animations from previous Assassin’s Creed games will be present.

* Assassin’s Creed III will no longer feature target locking—targets will be detected automatically. Counter and defense are now the same button to “prevent turtling”.

* Control in and out of battle will be the same, and Connor will go into battle with two weapons.

* New movement aspects to the game will allow players to climb and scale trees and mountain cliffs. Traversing the wilderness will also be a big deal in the game.

* Combat has an increased focus on speed and momentum, and being on the offensive.

* Assassin’s Creed III will be running on a new version of the Anvil engine, one which allows the game to “depict thousands of troops engaged in bloody battle” even to the point of having highly detailed close-ups of faces. Says that previous games could allow only about 100 people on screen, where now they can do a couple thousand.

* There will be a level of “grey morality” in the game—the Colonists will not just be the “good guys”, and the British will not just be the “bad guys”.

* For those wondering, yes—Connor will have a hidden blade at his disposal.

* Connor’s gear and equipment can be changed and upgraded as the game goes on.

* Fighting during the winter will put enemies at a disadvantage. Soldiers will have problems travelling through snow and ice, while Connor will still be able to use his more stealth-based means of movement.

* You’ll be able to hunt animals for resources, and the more skilled you are at killing them, the better materials you’ll get off of them.

* There will be no tower defense aspects in Assassin’s Creed III.

Source: Game Informer (via NeoGAF)

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.