That’s got to be a new world record—someone already hit the level cap in Guild Wars 2, despite the small fact that the servers have barely been online for more than a few days. And they didn’t die doing it, either!
ArenaNet staffer Mike O’Brien said on Reddit that through the game’s crafting system, it’s actually possible to max out your experience level without manipulating the game illegally:
At the same time Surfeuze was racing to level 80, we were tracking and talking with other players who were racing toward 80 as well, using a technique that really shouldn’t be that lucrative and that we’re making changes to fix. We believed one of those players would be first to 80, and when Surfeuze posted of his accomplishment, I mistakenly thought he was a player who had used that technique.
In fact he wasn’t. Surfeuze played normal PvE content to level 60, although obviously racing past everything he could, and then leveled from 60 to 80 through crafting. His secret weapon was his strong team supplying him with crafting materials. That allowed him to jump ahead of everyone else in those last 20 levels.
Hats off to French player “Surfeuze”—although we do have to feel bad for him. Is there any point in playing anymore?
Surfeuze made his move during Guild Wars 2‘s “headstart” weekend, where over 400,000 players were online concurrently during the past few days. It’s a huge success for the game, which racked up a million copies sold in no time.
Guild Wars 2 “officially” launched today, but plenty of people got early access as part of a pre-purchasing deal. ArenaNet is likely going to fix that leveling trick before you read around to copying Surfueze’s method.