The upcoming God of War would not have been a reality if publisher Sony Interactive Entertainment had gotten its way.
The cover story for the February issue of Game Informer highlights the PS4-exclusive God of War, revealing a wave of new details about the action-adventure game. In the article, developers revealed that Sony wanted to let the property rest indefinitely, and took much convincing from the development team to give it another go.
“A lot of people throughout the organization wanted [God of War] to sleep and rest,” Sony Santa Monica boss Shannon Studstill told Game Informer.
“Even the first pitches I gave, there was that, ‘You’ve really got to convince me that we should do another one.'” game director Cory Barlog explained. Barlog was the director of God of War II, and it was up to him to convince both the publisher and the fans that a new installment was worth it. Barlog met this challenge head on, and expects the next game to be the most popular yet.
“I want this to reach a lot of people; I want this to be on the level of the Uncharteds and the Assassin’s Creeds. We want to grow this franchise big time,” he said.
From the same cover story, fans learned a great deal about God of War‘s gameplay, including how Atreus will factor into combat, and how the new game will do away with a jump function. Looking beyond the next installment, Barlog used the cover story to tease the possible settings of Egyptian and Mayan mythology for the series’ future.
God of War does not have a release date, but it is slated to launch sometime in early 2018, exclusively on PlayStation 4.
Source: Push Square