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Sony has cut ties with SuperBot Entertainment, developers of PlayStation All-Stars: Battle Royale.

“Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended,” a Sony representative told Kotaku. “We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title’s forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.”

In an email to Kotaku, SuperBot director of operations David Yang mimicked Sony:

“SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.”

A representative for Sony told Polygon that all future PlayStation All-Stars DLC will be handled internally at Sony’s Santa Monica studio.

PlayStation All-Stars: Battle Royale launched on PS3 and PS Vita November last year. In December, job listings strongly hinted at a sequel in works—which now seems very, very unlikely.

Fortunately, the separation of SuperBot’s “working agreement” with Sony has yet to influence the company’s employees.

“We don’t have a reduction plan as of yet, however it is unlikely we can continue with our current work force for an extended period of time,” Yang told Kotaku. “We are still working things out and hope to continue on with as many of us as possible.”

Sony Says Goodbye to PlayStation All-Stars Dev SuperBot

By | 02/5/2013 03:09 PM PT

News

Sony has cut ties with SuperBot Entertainment, developers of PlayStation All-Stars: Battle Royale.

“Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended,” a Sony representative told Kotaku. “We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title’s forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.”

In an email to Kotaku, SuperBot director of operations David Yang mimicked Sony:

“SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.”

A representative for Sony told Polygon that all future PlayStation All-Stars DLC will be handled internally at Sony’s Santa Monica studio.

PlayStation All-Stars: Battle Royale launched on PS3 and PS Vita November last year. In December, job listings strongly hinted at a sequel in works—which now seems very, very unlikely.

Fortunately, the separation of SuperBot’s “working agreement” with Sony has yet to influence the company’s employees.

“We don’t have a reduction plan as of yet, however it is unlikely we can continue with our current work force for an extended period of time,” Yang told Kotaku. “We are still working things out and hope to continue on with as many of us as possible.”

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