Square Enix and Crystal Dynamics have announced Lara Croft and the Temple of Osiris, a follow-up to the critically acclaimed 2010 downloadable tile Lara Croft and the Guardian of Light.
Like that game, Temple of Osiris features a top-down perspective with an equal emphasis on combat and puzzles, as well as cooperative play. This time around, however, the player cap has been raised to four. The story has also shifted from South America to Egypt, where Lara, rival archaeologist Carter Bell, and imprisoned gods Horus and Isis must team up to defeat another, presumably eviler god, Set.
“After the immensely positive reception we received for our debut co-op adventure Lara Croft and the Guardian of Light, we always hoped that we would find the time for Lara to return in another classic AAA digital arcade title,” Darrell Gallagher, Square Enix head of product development and western studios, said in a prepared statement. “We are excited to expand upon Guardian of Light’s legacy with an entirely new adventure, and challenged ourselves to create fun new ways to play. Four-player co-op in Lara’s world combined with Crystal Dynamics’ high production values are being brought to a new generation of platforms and we are excited for more friends to share in the adventure together.”
Lara Croft and the Temple of Osiris is headed to PlayStation 4, Xbox One, and PC as a downloadable title. No release date has been given.