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Mark your calendars Star Citizen backers. Cloud Imperium Games has announced that Arena Commander mode will be available from May 29.

Creator Chris Roberts revealed in a weekly report that on May 29 every single backer will have access to the single player “Free Flight” and “Vanduul Swarm” games modes, and the first batch of multiplayer testers will gain access to multiplayer modes.

“We will scale up the multiplayer as quickly as possible starting on that date, increasing the number of players as it is stable and stopping to fix bugs where needed,” Roberts added.

Of course, as with all release dates, something may happen that pushes this date back. “Sometimes (in fact, more often than not) things go wrong and these forecasts change: bugs we don’t foresee appear, features we didn’t realize we needed become necessary and so on,” Robers explained. “This is why we haven’t had a solid release date yet; it’s not to better schedule marketing or because we want to keep you out of the cockpit… it’s because game development is a complex beast, and there are few games more complex than Star Citizen!

“At this point, we’re close enough that we feel fairly confident in this date… but the next two weeks will be a march!”

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Star Citizen’s Arena Commander mode launching next week

By Matthew Bennett | 05/19/2014 04:35 AM PT

News

Mark your calendars Star Citizen backers. Cloud Imperium Games has announced that Arena Commander mode will be available from May 29.

Creator Chris Roberts revealed in a weekly report that on May 29 every single backer will have access to the single player “Free Flight” and “Vanduul Swarm” games modes, and the first batch of multiplayer testers will gain access to multiplayer modes.

“We will scale up the multiplayer as quickly as possible starting on that date, increasing the number of players as it is stable and stopping to fix bugs where needed,” Roberts added.

Of course, as with all release dates, something may happen that pushes this date back. “Sometimes (in fact, more often than not) things go wrong and these forecasts change: bugs we don’t foresee appear, features we didn’t realize we needed become necessary and so on,” Robers explained. “This is why we haven’t had a solid release date yet; it’s not to better schedule marketing or because we want to keep you out of the cockpit… it’s because game development is a complex beast, and there are few games more complex than Star Citizen!

“At this point, we’re close enough that we feel fairly confident in this date… but the next two weeks will be a march!”

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89