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Fox McCloud and the rest of the Star Fox team have finally made their triumphant return to the console galaxy with Star Fox Zero. The game took us back to the days of Star Fox 64, letting us fly through the city of Corneria as we battled Andross? forces. The new game feels very close to the games of old, but there are a few new elements that you?ll need to know about before hopping into the cockpit.

The biggest change in this new Star Fox is the implementation of the gyroscope via the Wii U GamePad, which takes a few minutes to get comfortable with. The gyroscope controls the camera, moving our view and, more importantly, our aiming reticle around the screen. The reticle frequently came out of alignment as we moved around, but a quick press of the L trigger re-aligned it with no trouble. Transforming the Arwing into the velociraptor-like walking mech is as easy as flying low to the ground and pressing A, so don?t worry about that getting too complicated. Finally, not to be left out, the GamePad?s screen also shows an in-cockpit view of the battle, as opposed to the TV screen?s classic look, allowing for more precise aiming and shooting with a brief glance.

Thankfully, the aerial combat systems are very familiar, emulating the best of what Star Fox 64 had to offer. Shooting the laser still requires only a simple button press, and it can still be charged for a larger blast that kills multiple enemies. Evasive maneuvers such as somersaults and all-points turns are still executed with dual flicks of the control sticks. Oh, and yes, the barrel roll has returned. But instead of pressing Z or R (or even ZR) twice, we flick the right Control Stick twice to the right. Everything feels natural on the GamePad, too, so it?ll take no time at all to rejoin the Star Fox crew when the time comes.

Star Fox Zero is a perfect blend of the old and the new, maintaining the familiar feel of the old Star Fox while adding new features to bring the franchise to the modern gaming world. We are excited to jump back into the Arwing and once again fight the forces of Andross when Star Fox Zero launches this fall exclusively on Wii U.

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Star Fox Zero feels like the perfect blend of old and new

By EGM Staff | 06/18/2015 09:30 PM PT

News

Fox McCloud and the rest of the Star Fox team have finally made their triumphant return to the console galaxy with Star Fox Zero. The game took us back to the days of Star Fox 64, letting us fly through the city of Corneria as we battled Andross? forces. The new game feels very close to the games of old, but there are a few new elements that you?ll need to know about before hopping into the cockpit.

The biggest change in this new Star Fox is the implementation of the gyroscope via the Wii U GamePad, which takes a few minutes to get comfortable with. The gyroscope controls the camera, moving our view and, more importantly, our aiming reticle around the screen. The reticle frequently came out of alignment as we moved around, but a quick press of the L trigger re-aligned it with no trouble. Transforming the Arwing into the velociraptor-like walking mech is as easy as flying low to the ground and pressing A, so don?t worry about that getting too complicated. Finally, not to be left out, the GamePad?s screen also shows an in-cockpit view of the battle, as opposed to the TV screen?s classic look, allowing for more precise aiming and shooting with a brief glance.

Thankfully, the aerial combat systems are very familiar, emulating the best of what Star Fox 64 had to offer. Shooting the laser still requires only a simple button press, and it can still be charged for a larger blast that kills multiple enemies. Evasive maneuvers such as somersaults and all-points turns are still executed with dual flicks of the control sticks. Oh, and yes, the barrel roll has returned. But instead of pressing Z or R (or even ZR) twice, we flick the right Control Stick twice to the right. Everything feels natural on the GamePad, too, so it?ll take no time at all to rejoin the Star Fox crew when the time comes.

Star Fox Zero is a perfect blend of the old and the new, maintaining the familiar feel of the old Star Fox while adding new features to bring the franchise to the modern gaming world. We are excited to jump back into the Arwing and once again fight the forces of Andross when Star Fox Zero launches this fall exclusively on Wii U.

Read More