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Star Wars 1313 Dev: In Ten Years Graphics Will be Indistinguishable from Reality

Posted on August 6, 2012 AT 04:23am

Visual effects supervisor at Industrial Light Magic, one of the developers working on Star Wars 1313, Kim Libreri believes that in 10 years’ time graphics will be indistinguishable from reality.

In a recent interview with VG247, Libreri discusses how video game graphics have evolved over the years, and where he believes they are heading in the future. The aim with 1313 is to create high-level photo-realistic graphics using motion capture and high quality voice work, and from what I’ve seen of the game so far they appear to have achieved this.

“The way it’s going, it’s gonna be pretty hard to tell the difference between something that is interactive and rendered in real-time, and something that was done for an animated TV show, or even a live action thing,” he said. “We’re matching the quality of an animated movie seven or eight years ago, and another ten years from now, it’s just going to be indistinguishable from reality.”

It’s a bold claim, but with the way technology is advancing it’s not impossible. There’s still a long way to go, but if developers keep pushing the boundaries then anything is possible.

Wishful thinking or is it possible? Share your thoughts below.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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