The PlayStation Blog has shared some significant new details on Hero and Villain characters in the upcoming Star Wars Battlefront II.
Heroes (and their villainous counterparts) were a significant and arguably polarizing part of the multiplayer in 2015’s Star Wars Battlefront. These speciality characters are returning in the sequel, but they will be evolved in both their use and progression.
Unlike in the previous game, which required players to seek out power-ups on the field that turned them into the iconic characters, players will now earn a resource that can be spent to become the Hero. This could lead to more Heroes being regularly seen on the battlefield, according to developers. Players will also progress through Hero “careers” that will allow them to unlock new abilities and customization options.
Additionally, the sequel is abandoning the old loadout-based multiplayer format in favor of class-based trooper selection. Different trooper classes will excel in different areas, and the balance between standard soldiers and Heroes will be more level, meaning non-Hero players will have better chances of taking down heroic adversaries.
Heroes like Luke Skywalker will be playable in the game’s campaign, while the multiplayer will take numerous heroes from every Star Wars era. Other new details on the shooter that weren’t part of the initial reveal include the game’s offline co-op option being exclusive to consoles and the developer choosing to abandon season passes this time around.
Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC.
Source: PlayStation Blog