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Star Wars Battlefront


 

Closer inspection of the recent Star Wars Battlefront II beta has revealed that- while the sequel’s visuals are a step in the right direction—it might not run as well as its predecessor.

The tech analysis gurus at Digital Foundry used the Battlefront II beta to determine how the game runs on PS4 and Xbox One, testing the resolution and framerate for each version. The resolution is no longer fixed on either platform, due to the visual upgrades. The first game’s fixed 900p resolution on PS4 can now vary between 972p and 1080p in Battlefront II, while the Xbox One version of the sequel can scale between 900p and 1000p, instead of the original game’s 720p fixed resolution.

The graphical quality is nearly indistinguishable between the PS4 and Xbox One, although some may be able to pick out slightly softer shadow definition and reflection resolution on the Xbox One. Players that enjoyed the beta on the PS4 Pro got a notable resolution boost, ranging from 1296p to 1440p. The visuals were otherwise fairly similar to the normal PS4 version, apart from some buffs to ambient occlusion and debris quality. When compared to the first game, the PS4 Pro offers a huge step up, largely thanks to the returning Photogrammetry technique that recreates environments like they are seen in the films.

While the sequel has overall improved on the first game in terms of visuals, it is in the framerate that fans will find its shortcomings. Star Wars Battlefront was locked to 60 frames per second on the PS4, but Star Wars Battlefront II can drop as low as the 40s in the sequel’s 40-player Galactic Assault mode. The Strike mode and Starfigther Assault mode also see drops, but not to the same degree. The modes on Xbox One suffer from comparable frame loss, although drops happen even more frequently.

Digital Foundry’s full technical breakdown can be found below.

Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC. Those that want to jump on the Battlefront II hype-spaceship early can do so by taking advantage of EA Origins’ Play First Trial program.

Source: VG 24/7

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About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Star Wars Battlefront II’s improved visuals may come at a cost

The previous Star Wars Battlefront may be better than the upcoming sequel in one respect.

By Nick Plessas | 10/11/2017 02:30 PM PT

Video

Closer inspection of the recent Star Wars Battlefront II beta has revealed that- while the sequel’s visuals are a step in the right direction—it might not run as well as its predecessor.

The tech analysis gurus at Digital Foundry used the Battlefront II beta to determine how the game runs on PS4 and Xbox One, testing the resolution and framerate for each version. The resolution is no longer fixed on either platform, due to the visual upgrades. The first game’s fixed 900p resolution on PS4 can now vary between 972p and 1080p in Battlefront II, while the Xbox One version of the sequel can scale between 900p and 1000p, instead of the original game’s 720p fixed resolution.

The graphical quality is nearly indistinguishable between the PS4 and Xbox One, although some may be able to pick out slightly softer shadow definition and reflection resolution on the Xbox One. Players that enjoyed the beta on the PS4 Pro got a notable resolution boost, ranging from 1296p to 1440p. The visuals were otherwise fairly similar to the normal PS4 version, apart from some buffs to ambient occlusion and debris quality. When compared to the first game, the PS4 Pro offers a huge step up, largely thanks to the returning Photogrammetry technique that recreates environments like they are seen in the films.

While the sequel has overall improved on the first game in terms of visuals, it is in the framerate that fans will find its shortcomings. Star Wars Battlefront was locked to 60 frames per second on the PS4, but Star Wars Battlefront II can drop as low as the 40s in the sequel’s 40-player Galactic Assault mode. The Strike mode and Starfigther Assault mode also see drops, but not to the same degree. The modes on Xbox One suffer from comparable frame loss, although drops happen even more frequently.

Digital Foundry’s full technical breakdown can be found below.

Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC. Those that want to jump on the Battlefront II hype-spaceship early can do so by taking advantage of EA Origins’ Play First Trial program.

Source: VG 24/7

0   POINTS
0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808