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Star Wars Battlefront


 

Last week, DICE announced that the much-anticipated progression system revamp in Star Wars Battlefront II would be arriving soon, and now it’s finally here.

Fans knew that a revamp was in the works, due to the massive amounts of controversy surrounding microtransaction and crate-based progression the game had in its original form. In this new update, Star Cards have been removed from crates. Now, players must earn them through gameplay. They’ll also earn experience points for using classes, hero characters, and ships in multiplayer matches, and will be earn a Skill Point at the end of each level that can be used to unlock or upgrade a Star Card. Additionally, crates must be earned through challenges, Milestones, and logging in daily—instead of being purchasable—and will contain only credits and cosmetics.

That doesn’t mean that all microtransactions are gone from the game, however. Starting in April, a new type of currency, called Crystals, will become purchasable with real-world money. However, these Crystals can only be used for direct purchases of new cosmetics.

Today’s update also brings in a few extra bonuses for players. All of the game’s currently-available Heroes and Hero Ships have now been unlocked for all players.

“With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters,” the Star Wars Battlefront II team wrote in the patch notes.

On top of that, there’s a whole new map appearing in the game: Bespin, as it appeared in the first Star Wars Battlefront. The game will be playable for Blast, Heroes vs. Villains, Arcade, and Jerpack Cargo modes.

Star Cards and Weapons will also now unlock in Arcade at Epic card level, giving players a better opportunity to try out more combinations.

Finally, there are a ton of minor balance changes and tweaks to gameplay, far too many to list here. To see the full list, check out the patch notes over on the game’s forums.

Star Wars Battlefront II is currently out on the Xbox One, PlayStation 4, and PC.

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Source: Battlefront Forums


About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Star Wars Battlefront II’s revamp is here, unlocks every hero

Star Wars Battlefront II has altered the deal, and it actually seems like a pretty good change.

By Emma Schaefer | 03/21/2018 11:30 AM PT

News

Last week, DICE announced that the much-anticipated progression system revamp in Star Wars Battlefront II would be arriving soon, and now it’s finally here.

Fans knew that a revamp was in the works, due to the massive amounts of controversy surrounding microtransaction and crate-based progression the game had in its original form. In this new update, Star Cards have been removed from crates. Now, players must earn them through gameplay. They’ll also earn experience points for using classes, hero characters, and ships in multiplayer matches, and will be earn a Skill Point at the end of each level that can be used to unlock or upgrade a Star Card. Additionally, crates must be earned through challenges, Milestones, and logging in daily—instead of being purchasable—and will contain only credits and cosmetics.

That doesn’t mean that all microtransactions are gone from the game, however. Starting in April, a new type of currency, called Crystals, will become purchasable with real-world money. However, these Crystals can only be used for direct purchases of new cosmetics.

Today’s update also brings in a few extra bonuses for players. All of the game’s currently-available Heroes and Hero Ships have now been unlocked for all players.

“With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters,” the Star Wars Battlefront II team wrote in the patch notes.

On top of that, there’s a whole new map appearing in the game: Bespin, as it appeared in the first Star Wars Battlefront. The game will be playable for Blast, Heroes vs. Villains, Arcade, and Jerpack Cargo modes.

Star Cards and Weapons will also now unlock in Arcade at Epic card level, giving players a better opportunity to try out more combinations.

Finally, there are a ton of minor balance changes and tweaks to gameplay, far too many to list here. To see the full list, check out the patch notes over on the game’s forums.

Star Wars Battlefront II is currently out on the Xbox One, PlayStation 4, and PC.

Read More

Source: Battlefront Forums



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM