John Boyega, best known as Finn from Star Wars: The Force Awakens, recently hosted Star Wars Battlefront II‘s biggest trailer to date, with more details on the upcoming shooter than fans can likely wrap their heads around.
First up is the confirmation of the game’s Arcade mode that offers a middle-ground experience between the single-player campaign and the competitive multiplayer. Arcade features several mode variants, such as 10-on-10 skirmishes and Hero wave challenges, and these different modes can be enjoyed solo, in offline split-screen, or online with friends. The mode will reward players with credits for purchasing crates, the rewards from which can in turn be used to take on new challenges in Arcade, or be brought into the competitive multiplayer. Additionally, Arcade will support custom configurations for players to tune the experience to their liking.
Regarding the multiplayer and single-player, Boyega emphasizes just how much content is available in Star Wars Battlefront II. A graph provided by the trailer depicts what the sequel has to offer, including 18 locations, 14 heroes, and 39 vehicles, compared to the four locations, six heroes, and 11 vehicles from the previous installment.
Four of these 18 locations will be exclusive to the game’s single-player campaign- namely Sullust, Pillio, Vardos, and Bespin- with three others saved for Starfighter Assault, but 11 multiplayer environments is still a substantial step up from the previous game’s count of four. The 11 multiplayer locations were revealed on publisher EA’s Twitter prior to this trailer, but gameplay throughout the new trailer offers first looks at some of the locations in practice.
The final notable takeaway from the trailer is Boyega’s breakdown of the game’s five multiplayer modes: Starfighter Assault, Galactic Assault, Blast, Strike, and Heroes vs. Villains. Starfighter Assault got its time to shine in its gameplay reveal last month, and Galactic Assault appears to the multiplayer frontrunner with massive 20-on-20 battles. Both Blast and Heroes vs. Villains appear to be staying true to their design from the previous game—offering close-quarter deathmatches and an all-out clash of Star Wars titans, respectively—while the new Strike mode sounds like a smaller and more objective focused version of Galactic Assault.
The trailer offers even more Star Wars Battlefront II details than this, such as breakdowns of Star Cards and new gameplay of several of the shooter’s heroes, so fans will want to avoid blinking while watching the trailer.
The Star Wars Battlefront II beta goes live on October 6th- October 4th for those that pre-order- previewing much of the content showcased in the trailer. In addition to Galactic Assault and Starfighter Assault, two mode variants of Arcade will also be available in the beta, and recent leaks suggest that Strike will also make an appearance.
Star Wars Battlefront II is slated to launch November 17th on PlayStation 4, Xbox One, and PC.
Source: PlayStation Blog