Chucklefish, the developer working on the console versions and multiplayer for Stardew Valley, has finally shared details about the game’s multiplayer update.
Once the multiplayer update is live, Robin will offer to build up to three cabins on players’ farms, one for each of three farmhands who will be controlled by other players. Farmhands can farm, mine, fight, fish, forage, marry NPCs and take part in festivals, and also have their own inventory. However, certain decisions, such as when to sleep and when to start and end festivals, will have to be made by the host.
The developer also has plans to add the option for player-to-player marriage, a feature that has been requested a lot by players, but there are no plans to add local multiplayer, split-screen, or PvP.
“A lot of players have requested player-to-player marriage,” the developer said. “It’s an idea we like a lot, and want to make available as a feature. Player-to-player marriage won’t use the mermaid pendant, but rather an alternative method that requires a similar amount of effort to wooing an NPC. We’re still working out what that will be.”
The current plan is to hold a beta test for the multiplayer update by the end of the year for Steam users, with a full release following in early 2018. After the PC update is live, it will be brought to consoles starting with the Nintendo Switch.
“This will be a bigger patch than usual, so be aware that it will take a while to roll out to each platform,” the developer warns.
Stardew Valley is available now on Xbox One, PlayStation 4, Nintendo Switch, and PC.