X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON Steam Passes 65 Million Active Users Milestone

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
Steam Passes 65 Million Active Users Milestone
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

Valve has announced that over 65 million users are now actively using Steam, a rise of 30 percent from this time last year.

“The main goal of Steam has always been to increase the quality of the user’s experience by reducing the distance between content creators and their audience,” Valve boss Gabe Newell explained. “As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta.”

2013 has seen the introduction of Family Sharing, Steam Trading Cards, Early Access promotions, and Linux Support for the service. So what does the future hold for Steam? Well Valve plans to take a stride into gaming hardware in 2014 with the launch of Steam Machines, it’s new operating system SteamOS, and the launch of a Steam Controller.

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Steam Passes 65 Million Active Users Milestone

By Matthew Bennett | 10/30/2013 12:17 PM PT

News

Valve has announced that over 65 million users are now actively using Steam, a rise of 30 percent from this time last year.

“The main goal of Steam has always been to increase the quality of the user’s experience by reducing the distance between content creators and their audience,” Valve boss Gabe Newell explained. “As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta.”

2013 has seen the introduction of Family Sharing, Steam Trading Cards, Early Access promotions, and Linux Support for the service. So what does the future hold for Steam? Well Valve plans to take a stride into gaming hardware in 2014 with the launch of Steam Machines, it’s new operating system SteamOS, and the launch of a Steam Controller.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89