Most video game developers used to dealing with relatively high-powered PCs and standard console kits might be facing tricky issues with the Nintendo Wii U, which purportedly has a “low” clock speed compared to the competition.
That’s coming straight from the mouth of Namco Bandai’s Katsuhiro Harada, who told Digital Spy about the unique problems his team faces with the upcoming Nintendo system:
“As far as graphical processing and such, it’s not much of an issue. But as far as the CPU goes, the clock is kinda low.
“I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.”
When Digital Spy pressed Mr. Tekken on specifics, he noted that the Wii U’s processor was admittedly “a little bit” behind the PlayStation 3 and Xbox 3. Of the two, the PlayStation 3 is generally seen as the more machine to develop for, but Harada noted that he could still get good results from it thanks to the multi-core processor dividing up loading tasks.
Naturally, he couldn’t give any information on a release date for the Wii U version of Tekken Tag Tournament 2, but the PS3 and Xbox 360 versions will nonetheless be hitting shelves on September 14th.
Source: Digital Spy