X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

En Masse and Frogster have celebrated the release of TERA by offering us a brand new trailer.

This latest video takes a closer look at the game’s action based combat, which basically means that tab targeting, an MMO staple, is out of the window. This new system relies on accurately aiming blows and dodging. While the system makes a refreshing change, it does limit the game. It certainly favors melee classes over ranged, since targets are much harder to hit when you constantly have to track them, and the range limit is far too close to enemies to make it viable.

Having spent some time with the beta we found the system fun for a little while, but you find yourself button mashing for far too long. This quickly becomes boring and if you can’t get on with the combat, then you may as well forget about the entire game. Some people will love the change other’s won’t, it’s that simple. Which side you fall on determines whether this game’s for you.

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

TERA Trailer Takes a Closer Look at Combat

En Masse and Frogster have celebrated the release of TERA by offering us a brand new trailer.

By Matthew Bennett | 05/3/2012 10:24 AM PT

News

En Masse and Frogster have celebrated the release of TERA by offering us a brand new trailer.

This latest video takes a closer look at the game’s action based combat, which basically means that tab targeting, an MMO staple, is out of the window. This new system relies on accurately aiming blows and dodging. While the system makes a refreshing change, it does limit the game. It certainly favors melee classes over ranged, since targets are much harder to hit when you constantly have to track them, and the range limit is far too close to enemies to make it viable.

Having spent some time with the beta we found the system fun for a little while, but you find yourself button mashing for far too long. This quickly becomes boring and if you can’t get on with the combat, then you may as well forget about the entire game. Some people will love the change other’s won’t, it’s that simple. Which side you fall on determines whether this game’s for you.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89