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The consequences of being Ryu Hayabusa in Ninja Gaiden 3

By
Posted on September 14, 2011 AT 08:56am

THE BUZZ: At a special Team Ninja event held in Shibuya, Japan, Ninja Gaiden 3 producer Yosuke Hayashi revealed some new details about the game. In promoting the next adventures of Ryu Hayabusa, the Chinese character for “three”—a kanji made up of three horizontal brush strokes— has been used. Hayashi previously said that each brush stroke symbolized a core concept of NG3, and at E3 he revealed the first one was “katana”.

Today, he revealed the meaning of the second stroke—”consequence”. To help explain this, Hayashi showed a new trailer for the game, one which showed Ryu killing a soldier who had put down his gun and was begging for his life.

Ninja Gaiden 3 will also offer “Play Styles”, where players don’t just pick the difficulty of the game, but how they actually want to play the game. Picking one of the “ninja” play styles, for example, keeps the game feeling like previous chapters, while a “hero” option will let players enjoy the story and events of the game without having as much pressure to get good at combat.

One other big reveal was that Ninja Gaiden 3 will include an online mode, one where players will be able to create their own custom ninjas, then take them online to battle against other players to see who can become the top ninja. Very little could be said about the multiplayer options at this point, but hopefully more details will be revealed soon.

EGM’s TAKE: At the event, we only got but a small taste of this new “consequences” concept, and even then it was more along the lines of hints and teases. In a gameplay video we saw shortly after, Ryu cut down an entire group of soldiers who had all surrendered to him. Will players be given the chance to decide if Ryu does that or not? Or is the entire point of the “consequences” idea that players will have to deal with the consequences of Ryu taking such actions?

If done right, it could be a very interesting factor to mix into a series so well known for bloody violence. In the Ninja Gaiden series, nothing is ever easy, especially killing—but maybe forcing Ryu to face the death and destruction he’s left in his wake is even harder.

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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