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THE BUZZ: The Binding of Isaac—the latest title from Edmund McMillen, one half of Team Meat—has launched today on Steam for both PC and Mac at quite a nice price: $5.

The game, created in conunction with Florian Himsl and Danny Baranowsky, is a sort of “random dungeon-crawling shooting Zelda Smash TV extravaganza.” (At least, that’s how I tried to describe it when I spoke to McMillen, and he pretty much agreed after a quick laugh.)

EGM’s TAKE: The Binding of Isaac looks to be a very cool mix of elements of the Rogue-like genre put together with exploration, arcade-style action and shooting, and that dash of humor and personality you’d expect from one of the people who brought you Super Meat Boy. You could probably do far, far worse for five dollars.

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

The Binding of Isaac hits Steam, new launch trailer hits internet

The Binding of Isaac—the latest title from Edmund McMillen, one half of Team Meat—has launched today on Steam for both PC and Mac at quite a nice price: $5.

By Eric Patterson | 09/28/2011 01:47 PM PT

News

THE BUZZ: The Binding of Isaac—the latest title from Edmund McMillen, one half of Team Meat—has launched today on Steam for both PC and Mac at quite a nice price: $5.

The game, created in conunction with Florian Himsl and Danny Baranowsky, is a sort of “random dungeon-crawling shooting Zelda Smash TV extravaganza.” (At least, that’s how I tried to describe it when I spoke to McMillen, and he pretty much agreed after a quick laugh.)

EGM’s TAKE: The Binding of Isaac looks to be a very cool mix of elements of the Rogue-like genre put together with exploration, arcade-style action and shooting, and that dash of humor and personality you’d expect from one of the people who brought you Super Meat Boy. You could probably do far, far worse for five dollars.

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.