The hostile factions of Tom Clancy’s The Division 2 will make enemies with more than just players, as conflict can also erupt between the different factions.
In a recent interview with Gaming Bolt, associate creative director Chadi El-Zibaoui was asked if the sequel would feature randomly generated missions like those found in the first game’s Underground expansion. El-Zibaoui confirmed that The Division 2 will have its own varied content, in the form of the open-world factions fighting each other for the city’s limited resources.
“We’ll have varied content,” El-Zibaoui said. “We have something that is going to add much more dynamic content within the campaign, within the world. So, this is what we call a ‘living world.’ In this context, the factions, civilians they all need resources; after seven months everyone wants food and water, medicine. So, there will be resource control points spread within the city, and the factions will fight for it dynamically. This is something that will add a lot of content to the world.”
It is unclear is these conflicts will be exclusive to these control points, or if they can also occur in more organic spots around the map. Either way, the overall resource conflict will certainly play a huge role in the game, from campaign missions to open-world activities.
Tom Clancy’s The Division 2 is slated to launch March 15th, 2019, on PlayStation 4, Xbox One, and PC. While the game is meant to be enjoyed with others, the developer recently confirmed that it will accommodate solo players all the way up through the endgame.
Source: Gaming Bolt