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THE BUZZ: The recently leaked game manual for The Elder Scrolls V: Skyrim has revealed some new details regarding the crime and punishment system.

If you are witnessed committing a crime you can prevent it from being reported by chasing down the witness and killing them, if you fail to stop them you will get a bounty placed on your head and the police will track you down. The following things are classed as a crime:

  • Stealing Items or Horses
  • Pick-pocketing Items
  • Picking a lock
  • Starting a fight or killing a non-aggressive character

EGM’s TAKE: This is probably the most in-depth crime and punishment system in gaming to date, and should make things more realistic.

What do you think of the system? Leave your thoughts below.

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

The Elder Scrolls V: Skyrim – Crime and Punishment Details

The recently leaked game manual for The Elder Scrolls V: Skyrim has revealed some new details regarding the crime and punishment system.

By Matthew Bennett | 10/11/2011 09:20 AM PT

News

THE BUZZ: The recently leaked game manual for The Elder Scrolls V: Skyrim has revealed some new details regarding the crime and punishment system.

If you are witnessed committing a crime you can prevent it from being reported by chasing down the witness and killing them, if you fail to stop them you will get a bounty placed on your head and the police will track you down. The following things are classed as a crime:

  • Stealing Items or Horses
  • Pick-pocketing Items
  • Picking a lock
  • Starting a fight or killing a non-aggressive character

EGM’s TAKE: This is probably the most in-depth crime and punishment system in gaming to date, and should make things more realistic.

What do you think of the system? Leave your thoughts below.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89