If you are witnessed committing a crime you can prevent it from being reported by chasing down the witness and killing them, if you fail to stop them you will get a bounty placed on your head and the police will track you down. The following things are classed as a crime:
- Stealing Items or Horses
- Pick-pocketing Items
- Picking a lock
- Starting a fight or killing a non-aggressive character
EGM’s TAKE: This is probably the most in-depth crime and punishment system in gaming to date, and should make things more realistic.
What do you think of the system? Leave your thoughts below.