Bethesda has released a new update for The Elder Scrolls V: Skyrim on PlayStation VR.
The update introduces a new main menu experience, globally improves visual fidelity, increases the maximum value of the height offset slider, and fixes a number of bugs.
As well as the above, several changes have been made to the PlayStation Move controller, including a new option to show hands, an adjustment to the angle when spell targetting, and more. Read the full patch notes below:
- Added a new main menu experience
- Globally improved visual fidelity, particularly on PS4 Pro
- Increased the maximum value for the height offset slider
- Various bugfixes
- Changes when using PS Move controllers:
- In direct movement, changed the secondary X button to move the player backwards.
- Added a new option, enabled by default, to “Show Hands When Sheathed”
- Sheath/unsheath has been moved to hold secondary O.
- Adjusted angle for spell targeting to be more comfortable
- The existing swimming has been moved to a new option for “Realistic Swimming”. Swimming by default now uses Direct Movement style controls
- Added option for HMD-relative direct movement instead of controller-relative direct movement.
- Added a new option for “Realistic Bow Aiming” which uses both PS Move controllers to aim
- Players can now point at map markers and get information on them in local map mode
The VR version of The Elder Scrolls V: Skyrim is available now on PC and PlayStation 4.