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The Elder Scrolls


 

Bethesda has released a new update for The Elder Scrolls V: Skyrim on PlayStation VR.

The update introduces a new main menu experience, globally improves visual fidelity, increases the maximum value of the height offset slider, and fixes a number of bugs.

As well as the above, several changes have been made to the PlayStation Move controller, including a new option to show hands, an adjustment to the angle when spell targetting, and more. Read the full patch notes below:

  • Added a new main menu experience
  • Globally improved visual fidelity, particularly on PS4 Pro
  • Increased the maximum value for the height offset slider
  • Various bugfixes
  • Changes when using PS Move controllers:
    • In direct movement, changed the secondary X button to move the player backwards.
    • Added a new option, enabled by default, to “Show Hands When Sheathed”
    • Sheath/unsheath has been moved to hold secondary O.
    • Adjusted angle for spell targeting to be more comfortable
    • The existing swimming has been moved to a new option for “Realistic Swimming”.  Swimming by default now uses Direct Movement style controls
    • Added option for HMD-relative direct movement instead of controller-relative direct movement.
    • Added a new option for “Realistic Bow Aiming” which uses both PS Move controllers to aim
    • Players can now point at map markers and get information on them in local map mode

The VR version of The Elder Scrolls V: Skyrim is available now on PC and PlayStation 4.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

The Elder Scrolls V: Skyrim PlayStation VR update improves visuals

The Elder Scrolls V: Skyrim has been given a visual upgrade on PlayStation VR.

By Matthew Bennett | 06/26/2018 08:20 AM PT

News

Bethesda has released a new update for The Elder Scrolls V: Skyrim on PlayStation VR.

The update introduces a new main menu experience, globally improves visual fidelity, increases the maximum value of the height offset slider, and fixes a number of bugs.

As well as the above, several changes have been made to the PlayStation Move controller, including a new option to show hands, an adjustment to the angle when spell targetting, and more. Read the full patch notes below:

  • Added a new main menu experience
  • Globally improved visual fidelity, particularly on PS4 Pro
  • Increased the maximum value for the height offset slider
  • Various bugfixes
  • Changes when using PS Move controllers:
    • In direct movement, changed the secondary X button to move the player backwards.
    • Added a new option, enabled by default, to “Show Hands When Sheathed”
    • Sheath/unsheath has been moved to hold secondary O.
    • Adjusted angle for spell targeting to be more comfortable
    • The existing swimming has been moved to a new option for “Realistic Swimming”.  Swimming by default now uses Direct Movement style controls
    • Added option for HMD-relative direct movement instead of controller-relative direct movement.
    • Added a new option for “Realistic Bow Aiming” which uses both PS Move controllers to aim
    • Players can now point at map markers and get information on them in local map mode

The VR version of The Elder Scrolls V: Skyrim is available now on PC and PlayStation 4.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89