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Release Date: November 11, 2011

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The Elder Scrolls V: Skyrim Will Track Your Behavior

Posted on September 25, 2011 AT 09:59am

THE BUZZ: Todd Howard, Director on The Elder Scrolls V: Skyrim, has revealed that the game will track your behavior throughout, and NPCs will judge you on your actions.

He revealed, in the latest issue of Edge magazine, some details regarding the game’s behavior tracking system. Each faction in-game is able to track your actions and will treat you accordingly:

“We track how every person and faction feels about you, and their own limit for how many illegal things they will do. You can get followers and command them, and they may like you enough that no matter who’s attacking you they will join in, even if it’s the guards.”

The game’s story manager will decide whether you become a celebrity or an outcast with NPCs:

“The story manager is looking at everything you do and then making things happen. So if you set a chicken on fire, or you drop an item, or pickpocket somebody or if you kill a dragon in town and absorb its soul, how people react all goes through the story manager.”

EGM’s TAKE: Every little detail we discover about Skyrim just makes us want the game more.

Will you kill or save?
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Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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