Posted on September 25, 2011 AT 09:59am
THE BUZZ: Todd Howard, Director on The Elder Scrolls V: Skyrim, has revealed that the game will track your behavior throughout, and NPCs will judge you on your actions.
He revealed, in the latest issue of Edge magazine, some details regarding the game’s behavior tracking system. Each faction in-game is able to track your actions and will treat you accordingly:
“We track how every person and faction feels about you, and their own limit for how many illegal things they will do. You can get followers and command them, and they may like you enough that no matter who’s attacking you they will join in, even if it’s the guards.”
The game’s story manager will decide whether you become a celebrity or an outcast with NPCs:
“The story manager is looking at everything you do and then making things happen. So if you set a chicken on fire, or you drop an item, or pickpocket somebody or if you kill a dragon in town and absorb its soul, how people react all goes through the story manager.”
EGM’s TAKE: Every little detail we discover about Skyrim just makes us want the game more.
Will you kill or save?
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