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The Last Of Us


 

The Naughty team responsible for The Last of Us and its Left Behind DLC are ready for a break, but their future plans haven’t ruled out a sequel or even a brand new IP, according to creative director Neil Druckmann.

“We just wrapped up Left Behind, and Bruce Straley, the game director, and I have been doing this for over four years now,” Druckmann told Eurogamer during a recent interview. “So it’s just time for a break, and to recharge the batteries.

“We have started brainstorming some stuff. To be honest, some of them are sequel ideas, and some of them are brand new IP—we’ve spent the last few weeks brainstorming new IP. So we have to get some good steps and see…It’s kind of like how we approached Left Behind. Can we tell people a story that’s really worth telling, and that’s not repeating itself? And if we can’t, where can we get inspired—what is something that’s really going to challenge us, and push storytelling in this medium forward?”

The Last of Us launched on PS3 last year, in June, and was largely met with critical acclaim (our own Eric L. Patterson gave it a pretty damn high score and sung its praises in his review). It went on to win the Writers Guild of America’s Outstanding Achievement in Videogame Writing award over this past weekend, and just last night took home 10 of the 17th Annual D.I.C.E. awards, including:

  • Outstanding Achievement in Sound Design
  • Outstanding Achievement in Story
  • Outstanding Character Performance (awarded to Ellie)
  • Outstanding Innovation in Gaming
  • Adventure Game of the Year
  • Outstanding Achievement in Animation
  • Outstanding Achievement in Art Direction
  • Outstanding Achievement in Visual Engineering
  • Outstanding Achievement in Game Direction
  • Game of the Year

Left Behind launches next week, on February 14, free to season pass owners or $14.99 otherwise.

The Last of Us sequel and brand new IP ideas all on the table for Naughty Dog

By | 02/7/2014 05:05 PM PT

News

The Naughty team responsible for The Last of Us and its Left Behind DLC are ready for a break, but their future plans haven’t ruled out a sequel or even a brand new IP, according to creative director Neil Druckmann.

“We just wrapped up Left Behind, and Bruce Straley, the game director, and I have been doing this for over four years now,” Druckmann told Eurogamer during a recent interview. “So it’s just time for a break, and to recharge the batteries.

“We have started brainstorming some stuff. To be honest, some of them are sequel ideas, and some of them are brand new IP—we’ve spent the last few weeks brainstorming new IP. So we have to get some good steps and see…It’s kind of like how we approached Left Behind. Can we tell people a story that’s really worth telling, and that’s not repeating itself? And if we can’t, where can we get inspired—what is something that’s really going to challenge us, and push storytelling in this medium forward?”

The Last of Us launched on PS3 last year, in June, and was largely met with critical acclaim (our own Eric L. Patterson gave it a pretty damn high score and sung its praises in his review). It went on to win the Writers Guild of America’s Outstanding Achievement in Videogame Writing award over this past weekend, and just last night took home 10 of the 17th Annual D.I.C.E. awards, including:

  • Outstanding Achievement in Sound Design
  • Outstanding Achievement in Story
  • Outstanding Character Performance (awarded to Ellie)
  • Outstanding Innovation in Gaming
  • Adventure Game of the Year
  • Outstanding Achievement in Animation
  • Outstanding Achievement in Art Direction
  • Outstanding Achievement in Visual Engineering
  • Outstanding Achievement in Game Direction
  • Game of the Year

Left Behind launches next week, on February 14, free to season pass owners or $14.99 otherwise.

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