The latest patch for Fallout 76 may have broken more than it fixed.
In a blog post released yesterday, Bethesda revealed the details of Fallout 76‘s fifth major patch. The company’s developer notes promised that the patch would deliver system stability updates and tons of balance changes to perks and weapons. Now that the patch is here, however, it seems that it may have introduced more problems into the game than it’s solved—including old bugs that had already been fixed.
Fans on the Fallout 76 subreddit began compiling lists of bugs they’d found, and many of the bugs seem to be from an earlier build of the game, including the infamous duping exploits. By looking at what bugs have returned, fans are speculating that Bethesda built the newest patch on an older version of the game. By implementing the patch, the game was brought back to this older state, bugs and all.
One of Bethesda’s community managers, who goes by the username Ladydevann on the subreddit, responded to one of these posts. Her only update, however, was to say that the devs are “aware and looking into this.”
On top of that, some players aren’t happy with the intentional changes the latest patch introduced. Since many perks were rebalanced, some players are calling for Bethesda to refund their skill points, since they invested in perks that may now function differently than they did when first chosen. Others have pointed out a major bug that prevents any bulk junk from being used in repairing or crafting.
So far, there has been no other official word from Bethesda on the state of the patch. We’ll keep an eye out for any updates.