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The Secret World Developer Diary Discusses Player Freedom

By
Posted on March 26, 2012 AT 06:50am

THE BUZZ: Funcom has released a new developer diary for its upcoming MMO, The Secret World.

“In this developer diary video, Lead Designer Martin Bruusgaard and Lead Content Designer Joel Bylos talk about what makes this system unique and why it will redefine the way you play MMOs,” says the developer.

EGM’s TAKE: The Secret World actually looks pretty interesting. The whole “all conspiracy theories being real” angle is a good one, and allows the developers a lot of freedom in design. The only issue we have is that it seems overly complicated. The game features more than 500 skills that are fully interchangeable anyway you please. That’s a lot of information to sift through and a lot of combinations to try before finding one right for you. Sure, there’s set cookie-cutter trees if you wish to use them, but there’s a chance that doing so will adversely-effect your power and experience while playing.

Matthew Bennett, Associate Editor
Matthew Bennett has only been covering the gaming world for a short while, but he’s eager to make his mark. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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