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Dark Souls-inspired sci-fi game The Surge has an interesting new looting mechanic.

In the game’s latest trailer, we get a better look at how combat will work in The Surge. Thanks to what Deck13 is calling the “Target, Loot and Equip” system, it’s now apparent that combat is inherently tied to loot.

Before a fight even begins, players will be able to target a specific part of an enemy—a weapon, a piece of armor, or a limb. Attacking, then, will target that piece. Once you’re victorious, it’ll be that weapon, piece of armor, or limb that determines your reward, whether that’s schematics for the gear, relevant salvaged materials, or even the weapon itself.

Getting good gear, though, is the trade for difficulty. If an enemy has a highly-armored chest piece that’s difficult to pierce, then that may be the piece of gear you want—but that also means that you’ll have to fight while targeting that chest piece instead of the enemy’s more obvious and easily-exploitable weak points.

The Surge releases on May 16th for the Xbox One, PlayStation 4, and PC.

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

The Surge has an idea that could change how games handle loot

The Surge's unique new looting system sounds way better than grinding for bear pelts.

By Emma Schaefer | 04/6/2017 12:00 PM PT | Updated 04/6/2017 12:05 PM PT

News

Dark Souls-inspired sci-fi game The Surge has an interesting new looting mechanic.

In the game’s latest trailer, we get a better look at how combat will work in The Surge. Thanks to what Deck13 is calling the “Target, Loot and Equip” system, it’s now apparent that combat is inherently tied to loot.

Before a fight even begins, players will be able to target a specific part of an enemy—a weapon, a piece of armor, or a limb. Attacking, then, will target that piece. Once you’re victorious, it’ll be that weapon, piece of armor, or limb that determines your reward, whether that’s schematics for the gear, relevant salvaged materials, or even the weapon itself.

Getting good gear, though, is the trade for difficulty. If an enemy has a highly-armored chest piece that’s difficult to pierce, then that may be the piece of gear you want—but that also means that you’ll have to fight while targeting that chest piece instead of the enemy’s more obvious and easily-exploitable weak points.

The Surge releases on May 16th for the Xbox One, PlayStation 4, and PC.

0   POINTS
0   POINTS



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM