X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON The Vanishing of Ethan Carter looking at summertime launch in about four months

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
The Vanishing of Ethan Carter looking at summertime launch in about four months
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

The Vanishing of Ethan Carter will launch on PC in approximately four months, creator Adrian Chmielarz informed Eurogamer during Poland’s Digital Dragons videogame conference.

“We are going to have probably the worst possible release date, which is the middle of summer…” Chmielarz told Eurogamer. “It’s hot and it’s summer—do you really want to play a game about autumn?”

Chmielarz, who founded People Can Fly, the studio behind Bulletstorm and Gears of War: Judgment, in 2002, parted ways with his company and the life of triple-A development as work on Judgment started to wind down. Along with several other members of People Can Fly, he started a new independent studio called The Astronauts and announced their first project, The Vanishing of Ethan Carter, February of last year.

Ethan Carter is described as an exploration-driven adventure game inspired by the weird fiction and macabre works of the early 20th century. The first footage of the game came this past December, in the form of three very high quality GIFs that showcase the photogrammetric technology being used to create the game’s photo-realistic environments.

According to Chmielarz, though The Vanishing of Ethan Carter is currently being built for PC release, he and his studio have not at all ruled out PS4 and Xbox One versions.

“It would be idiotic not to, to be honest,” Chmielarz said. “Maybe that’s too strong of a word but you know what I mean, right? If the game resonates with people…that’s easily going to be the first thing we do.”

Chmielarz told Eurogamer that he’s already contacted both Sony and Microsoft, and that he’s waiting until after the studio wraps up work on the PC version before contacting them about development kits and such.

The Vanishing of Ethan Carter looking at summertime launch in about four months

By | 05/21/2014 01:20 PM PT

News

The Vanishing of Ethan Carter will launch on PC in approximately four months, creator Adrian Chmielarz informed Eurogamer during Poland’s Digital Dragons videogame conference.

“We are going to have probably the worst possible release date, which is the middle of summer…” Chmielarz told Eurogamer. “It’s hot and it’s summer—do you really want to play a game about autumn?”

Chmielarz, who founded People Can Fly, the studio behind Bulletstorm and Gears of War: Judgment, in 2002, parted ways with his company and the life of triple-A development as work on Judgment started to wind down. Along with several other members of People Can Fly, he started a new independent studio called The Astronauts and announced their first project, The Vanishing of Ethan Carter, February of last year.

Ethan Carter is described as an exploration-driven adventure game inspired by the weird fiction and macabre works of the early 20th century. The first footage of the game came this past December, in the form of three very high quality GIFs that showcase the photogrammetric technology being used to create the game’s photo-realistic environments.

According to Chmielarz, though The Vanishing of Ethan Carter is currently being built for PC release, he and his studio have not at all ruled out PS4 and Xbox One versions.

“It would be idiotic not to, to be honest,” Chmielarz said. “Maybe that’s too strong of a word but you know what I mean, right? If the game resonates with people…that’s easily going to be the first thing we do.”

Chmielarz told Eurogamer that he’s already contacted both Sony and Microsoft, and that he’s waiting until after the studio wraps up work on the PC version before contacting them about development kits and such.

0   POINTS
0   POINTS