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THE BUZZ: Just because EA are offering Theme park iOS for free don’t think their going soft, there’s a sneaky little DLC scheme in place to ensnare impatient players.

The game’s more interesting features are locked when you first start the game, and require you to increase your park value in order to unlock them, however this is a time consuming and monotonous task. Luckily EA offer something called Park Tickets which can be purchased with real money and allow you to unlock items above your current level. One rollercoaster – the Skull Train – will set you back $60 worth of tickets.

EGM’s TAKE: You don’t have to purchase them, but some gamers may choose to take the easy option and end up spending hundreds of dollars on an iOS game before they even realize it.

Is it right to charge so much for unlocking content? Leave your thoughts below.

0   POINTS
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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Theme Park iOS Has A $60 DLC Rollercoaster

Just because EA are offering Theme park iOS for free don't think their going soft, there's a sneaky little DLC scheme in place to ensnare impatient players.

By Matthew Bennett | 12/6/2011 09:51 AM PT

News

THE BUZZ: Just because EA are offering Theme park iOS for free don’t think their going soft, there’s a sneaky little DLC scheme in place to ensnare impatient players.

The game’s more interesting features are locked when you first start the game, and require you to increase your park value in order to unlock them, however this is a time consuming and monotonous task. Luckily EA offer something called Park Tickets which can be purchased with real money and allow you to unlock items above your current level. One rollercoaster – the Skull Train – will set you back $60 worth of tickets.

EGM’s TAKE: You don’t have to purchase them, but some gamers may choose to take the easy option and end up spending hundreds of dollars on an iOS game before they even realize it.

Is it right to charge so much for unlocking content? Leave your thoughts below.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89