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Talking to the PlayStation Blog in a developer Q&A, Thief producer Stephane Roy revealed how Eidos’ upcoming Thief reboot will utilize the DualShock 4 controller’s unique features.

“We want to take advantage of as many new, next-gen features as possible, and that includes the new DualShock controller,” Roy told PlayStation Blog.

According to Roy, the DualShock 4’s light bar will mirror the light gem from the in-game UI, emphasizing growing brighter when Garret is in light or dimmer when he’s cloaked in shadows. The touchpad will be utilized for menu navigation, lending itself to what Roy considers “a more intuitive way to perform various actions, like navigating the map or selecting weapons.”

In what is no doubt a totally optional way to play, the DualShock 4’s improved motion control can be used to adjust aiming with the bow. “The level of accuracy we get with it is really impressive,” Roy said.

Over the course of the interview, Roy also touches upon several other facets of the new Thief, including how they approached rebooting Garret, what they kept in and what they added to the core Thief gameplay experience, player options, and more. So if all that interests you, check out the full interview over at the PlayStation Blog.

Thief launches across current- and next-gen consoles (that is to say, PC, PS3 PS4, Xbox 360, and Xbox One) February 25, 2014 in North America, February 28 in PAL regions.

Thief Producer Details How the Reboot Will Capitalize on DualShock 4 Functionality

By | 09/24/2013 03:31 PM PT

News

Talking to the PlayStation Blog in a developer Q&A, Thief producer Stephane Roy revealed how Eidos’ upcoming Thief reboot will utilize the DualShock 4 controller’s unique features.

“We want to take advantage of as many new, next-gen features as possible, and that includes the new DualShock controller,” Roy told PlayStation Blog.

According to Roy, the DualShock 4’s light bar will mirror the light gem from the in-game UI, emphasizing growing brighter when Garret is in light or dimmer when he’s cloaked in shadows. The touchpad will be utilized for menu navigation, lending itself to what Roy considers “a more intuitive way to perform various actions, like navigating the map or selecting weapons.”

In what is no doubt a totally optional way to play, the DualShock 4’s improved motion control can be used to adjust aiming with the bow. “The level of accuracy we get with it is really impressive,” Roy said.

Over the course of the interview, Roy also touches upon several other facets of the new Thief, including how they approached rebooting Garret, what they kept in and what they added to the core Thief gameplay experience, player options, and more. So if all that interests you, check out the full interview over at the PlayStation Blog.

Thief launches across current- and next-gen consoles (that is to say, PC, PS3 PS4, Xbox 360, and Xbox One) February 25, 2014 in North America, February 28 in PAL regions.

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