The creativity of Overwatch has inspired many a fan to come up with their own ideas for the game, but one fan recently took this conceptualization process several steps further.
Overwatch forum user Purrfait, an art student, has been hard at work on her own design for an Overwatch hero, and they have finally decided to share it with the world. Purrfait announced the reveal of the character on the forums, but without means of posting it in the same place, she provided a link to a public Google Drive with nearly 30 pages of art on the character, and several more dedicated to an accompanying map concept.
The character is named Tara—”water” in Thai—and is a Support hero with an aesthetic inspired by Siamese fighting fish. Her weapon is the Fighting Fish, which appears to be a laser-based submachine gun with mild splash damage. The creator does not seem to have the character’s ultimate ability ready to go, but the two standard abilities Purrfait came up with are well thought out, fitting both the character’s theme and the game’s team-oriented design.
- Bubble: Tara can trap enemies in a bubble for two seconds and move them around. Tara herself cannot move while this is active, but it could be a useful ability for scenarios like throwing enemies of ledges or stunting the efficacy of an enemy’s ultimate attack.
- Healing Drone: Tara can place up to two of these fish-themed robots in particular areas, around which they will heal nearby allies. Most Support heroes need a method of healing teammates, and this ability seems to operate similarly to Solider: 76’s Biotic Field, except that it can seemingly only heal one teammate at a time, and two can be placed instead of one.
A plethora of art assets for the character can be found in the Drive file, including multiple perspectives of the character and weapon design, as well as ideas for various bonus skins. The map concept with which Purrfait complements the character is called Arun Town, an Assault map set in a tranquil Thai community.
“Wow, this is amazing. You are so talented!” commented Jeff Kaplan, Overwatch‘s game director, on the forum post.
A previous character concept for Overwatch went even further, rendering a full 3D model of the paint-themed hero. That concept may not have featured the same amount of artwork, but its 3D renderings flushed out the character just as well.
Source: Battle.net forums