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THQ – Red Faction Destruction Engine in Future Titles, Considered for Saints Row

Posted on September 30, 2011 AT 05:49am

THE BUZZ: Even though THQ has put the Red Faction series on hold for the time being, it doesn’t mean the end of Volition’s Geomod destruction engine.

Volition’s Greg Donovan mentioned that the engine will be used in future titles by the developer and was even considered for Saints Row: The Third. “It’s a possibility we could use Geomod in Saints Row and, yes, we considered it for Saint’s Row The Third, we decided not to do it, partially due to time reasons but also because you could make a good argument that if you had full-on destruction then it’s not a Saints Row game,” he said in the latest issue of Xbox World magazine. “A lot of those structures are mission-critical because they take place in the interior, so if you could allow users to decimate the entire world, what would you have left? It’s game-breaking.”

“As far as Geomod goes, that’s our most mature tech now. I don’t know what THQ has planned for it but personally I would say it would be a shame if it didn’t go anywhere. That’s unlikely to be the case,” he added.

EGM’s TAKE: The Geomod Engine is an impressive piece of kit and we’re glad to see that Volition isn’t abandoning it completely.

What games would you like to see the engine used in?
Please comment below.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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