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Titanfall update fixes bugs, reduces Smart Pistol damage

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Posted on March 24, 2014 AT 03:52am

Respawn has released a server update for the PC and Xbox One versions of Titanfall that makes several balance tweaks and fixes a few bugs that were present in the game.

The game’s Smart Pistol, which locks onto enemies automatically over a period of time, has has its damage reduced when not locked on and its hip fire accuracy reduced. The patch also increases the score limit in Attrition, reduces the points score of a flag return in Capture the Flag, and reduces the point value of killing the flag carrier.

Last week, EA confirmed that the Xbox 360 version of Titanfall has been delayed until April 8 in North America and April 11 in Europe.

You can check out the patch notes below:

Balancing adjustments and general changes

  • The damage indicator from Electric Smoke is now much more noticeable
  • Search Drones will now show up in Classic Modes of Angel City
  • Arc grenade/mine effects no longer draw on friendly Pilots and Titans
  • Lowered the point value of defensive actions in Hardpoint mode and CTF.
  • Increased the score limit in Attrition
  • Flag Return points reduced
  • Flag Carrier killed points reduced
  • Explosives detonated by Dead Man’s Trigger are now slightly delayed
  • Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
  • Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
  • Slightly decreased the hip-fire accuracy of the Smart Pistol
  • Certain Burn Cards could be exploited to give multiple uses
  • Evac Dropships are now more responsive to Pilots entering them
  • Hacking a Mega Turret will now restore its health to full
  • Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

  • Titan could become stuck in the position he lands in
  • Auto-Titan wouldn’t stand up until you embarked into it
  • Several rare server issues restarting the game in to the lobby
  • Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
  • Pilot could warp through certain locations when jumping off a Titan
  • Rodeoing a Titan that has been doomed by your SMR could kill you
  • Players being able to enter some geometry in Smuggler’s Cove
  • Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
  • Minions in Attrition now continue to spawn until the Epilogue begins
  • Player couldn’t hack a Mega Turret console
  • Server would sometimes error when leeching a Spectre
  • Hardpoints sometimes awarded defense score to players not near the hardpoint
  • Rare issue when ejecting from a Titan
  • Server would sometimes error after a match while returning to the lobby
  • Double XP burn card sometimes not being applied properly
Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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