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Ninja Gaiden


 

Controversial ex-Team Ninja boss Tomonobu Itagaki has teased his new creation, Devil’s Third, for the past four years, but only a handful of screens and a logo have seen the light of day during this timeframe. The third-person shooter is Itagaki’s first project at his new operation, Valhalla Game Studios, which he formed with a group of fellow former Team Ninja members after abruptly quitting Tecmo in 2008 just before the release of Ninja Gaiden II.

Now, in a Facebook post, Itagaki has broken his silence on the game with an updated logo and the promise that Devil’s Third will finally be revealed “this year,” perhaps indicating an E3 announcement of some sort. The game was originally scheduled to release on 360, PS3, and PC, so could Xbox One and PS4 versions also be part of the equation now?

Itagaki has tightly controlled information about the game since its unveiling, and the project.has been rumored to have suffered several development difficulties, with former publisher THQ unloading the game in 2012—though Itagaki told Japanese gaming magazine Famitsu last year that development was going “very smoothly” and that there hadn’t been any updates because “we haven’t released any news.”

Tomonobu Itagaki promises Devil’s Third reveal later this year

By | 03/27/2014 08:30 PM PT

News

Controversial ex-Team Ninja boss Tomonobu Itagaki has teased his new creation, Devil’s Third, for the past four years, but only a handful of screens and a logo have seen the light of day during this timeframe. The third-person shooter is Itagaki’s first project at his new operation, Valhalla Game Studios, which he formed with a group of fellow former Team Ninja members after abruptly quitting Tecmo in 2008 just before the release of Ninja Gaiden II.

Now, in a Facebook post, Itagaki has broken his silence on the game with an updated logo and the promise that Devil’s Third will finally be revealed “this year,” perhaps indicating an E3 announcement of some sort. The game was originally scheduled to release on 360, PS3, and PC, so could Xbox One and PS4 versions also be part of the equation now?

Itagaki has tightly controlled information about the game since its unveiling, and the project.has been rumored to have suffered several development difficulties, with former publisher THQ unloading the game in 2012—though Itagaki told Japanese gaming magazine Famitsu last year that development was going “very smoothly” and that there hadn’t been any updates because “we haven’t released any news.”

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