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Torchlight 2 developer says the game is ‘too big’ to come to XBLA

Posted on August 4, 2011 AT 02:34pm

The Xbox 360 version of Diablo-esque dungeon crawler Torchlight was quite a hit with console gamers, but those gamers may not be able to play the game’s sequel on that same console.

“With Torchlight 2 there is a little more complication as far as just being able to do a straight port, as we did with Torchlight 1,” Runic Games CEO Max Schaefer said to Eurogamer. “In all likelihood, if Torchlight 2 gets to the Xbox it would be probably fairly comprehensively redesigned.”

For the original Torchlight, the games control scheme and interface were redesigned to better fit on consoles. For Torchlight 2, however, it sounds like actual chunks of the game would have to be reworked and rethought due to how much bigger and more complex the game will be over the original.

One solution would be to release the game as a retail release instead of an XBLA title – an idea that Schaefer said Runic Games would “absolutely consider”.

Source: Eurogamer

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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