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Torchlight 2 Suffers a Delay

Posted on July 18, 2012 AT 05:14am

Runic Games has announced that the release of Torchlight 2 has been delayed to give the team more time to balance each act and polish certain aspects of gameplay.

Travis Baldree, co-founder of Runic, offered a detailed breakdown of where the team is at in development over on the game’s official forums, “We finished our primary goals and moved back into polish,” he explained. “There are two main parts to this – skills, and Acts. Skill polish involves making all the tier bonuses interesting, and finishing up the skills that we didn’t show in the Beta, and just generally making sure that everything feels good and is reasonably balanced. A pass has already been done to give everything tier bonuses, but some of them are not as nice as we would like, so we are punching them up.”

“Polish means taking that and making sure that the individual monsters are fun to fight, that their groupings work well together, that we expose balance issues late in the game (be they from monster leveling, or skill leveling, or what have you) and correct them. We want the individual monsters to each have a ‘thing’ that makes them unique, and interesting to fight in the context of other monsters around them,” he added.

No new release date was offered, but Baldree promised to keep fans up to date with weekly progress reports.

Are you sad to hear about the delay?

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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