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TowerFall Ascension creator Matt Thorson has announced that the game will be coming to Xbox One on January 25th, 2017, according to Eurogamer.

It was also announced that the game’s expansion, Dark World, will also be coming to Xbox One on the same day.

“Enigmatic portals open to four new battlegrounds across TowerFall‘s twisted alternate reality,” the expansion’s description reads. “Fight aboard legendary ghost ship The Amaranth, across the murky bogs of Dreadwood, or through the crumbling halls of Darkfang. Enter Cataclysm, an all-consuming vortex where levels shift into unique layouts with every match. Murder your friends with new game-changing arrow types and variants.”

TowerFall Ascension originally launched for Ouya, before later being brought to PlayStation 4, PC, Mac, Linux, and Vita.

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

TowerFall Ascension gets an Xbox One release date

The Xbox One version of TowerFall Ascension, the 2D multiplayer archery game, now has a release date.

By Matthew Bennett | 01/19/2017 06:27 AM PT

News

TowerFall Ascension creator Matt Thorson has announced that the game will be coming to Xbox One on January 25th, 2017, according to Eurogamer.

It was also announced that the game’s expansion, Dark World, will also be coming to Xbox One on the same day.

“Enigmatic portals open to four new battlegrounds across TowerFall‘s twisted alternate reality,” the expansion’s description reads. “Fight aboard legendary ghost ship The Amaranth, across the murky bogs of Dreadwood, or through the crumbling halls of Darkfang. Enter Cataclysm, an all-consuming vortex where levels shift into unique layouts with every match. Murder your friends with new game-changing arrow types and variants.”

TowerFall Ascension originally launched for Ouya, before later being brought to PlayStation 4, PC, Mac, Linux, and Vita.

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89